Skirmish Tank Rules
Tank Kills
To kill a tank you can use a nerf rocket shot from an approved rocket launcher (200 fps and gun tech inspected) or by throwing a paint grenade. The Nerf rocket must be a direct hit on the tank to count ie no rebounding off the ground or buildings. The paint grenade MUST BREAK to count as a hit.
The first hit on the tank will disable it. This means that the tank is still in play and can continue shooting its guns. The tank will only be disabled for 5 MINUTES if in that time it is not hit again the tank will be allowed to start moving. If the TANK IS HIT A SECOND TIME within 5 minutes of the first shot THE TANK IS DEAD! Once the tank is dead it must leave the playing field.
Tank Building Suggestion
At Skirmish USA we have very few if any trails for vehicles. We prefer to keep our woods as natural as possible. This means that at Skirmish we find the best tanks tend to be built on a frame no larger than a small jeep or better yet a mule type of vehicle. While width is the main concern for where you will be able to drive your tank height is also an issue as almost all of our fields are under some type of tree cover. Finally Skirmish assumes no responsibility for any type of equipment failure on your tank. If you bring your tank you are doing so at your own risk.

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