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Stalingrad Scenario Game

Stalingrad XX

Skirmish’s WWII Winter Scenario Game

It is time for Stalingrad, a Skirmish Paintball winter scenario game.  Stalingrad kicks off our series of “Big Three Paintball Scenario Games”.  Stalingrad is followed by The Invasion of Normandy, which takes place every July, and then The Battle for Berlin/Britain in October.  The name of the fall game is determined by the outcome of Normandy.

Stalingrad will fall.  Is it going to land in the hands of the Russian Army or the German powers? The choice is yours.  It has been a long winter so dust off your gear, get outside, and play our historic WWII scenario paintball game in the snow!  Join the Russian or German team today and go down in Skirmish Paintball history!

Stalingrad Dates

  • March 28, 2026

Stalingrad XX Rates

Now through February 12th at 5pm

February 12th at 5:01pm through March 27th at noon.

12:01pm on March 27th, pre-registration has ended, you can walk on at the fields.

 

RATES NOTE:

  • The above rate tiers include a FREE Tippmann 98 or Cronus rental marker and a FREE goggle rental if needed. You must have a valid driver’s license to leave as a security deposit for equipment rentals. We permit two markers per one ID.

STALINGRAD SCENARIO GAME MAP & SCORING INFO

STALINGRAD XVIII GAME MAP – published roughly 4 weeks prior to game

EVENT & SCORING SCHEDULE – published roughly 2 weeks prior to game

GENERAL SCENARIO GAME RULES: Click Here

STALINGRAD XX ENTRY & PRE-PAID PAINT CANCELLATION POLICY

  • YOUR STALINGRAD ENTRY TICKET IS YOUR TICKET! All sales are final. There will be no refunds given, at any time, for the cancellation of your entry. Entry tickets are non-transferable.
  • You must be a registered Stalingrad scenario game player to pre-purchase paintballs and MUST pay in full at the time of reservation.
    • To receive a refund on prepaid paintballs, you must cancel your prepaid paint order 10 days before the event.
    • We reserve the right to retain all pre-paid paint money on cancellations within 10 days, including but not limited to no-shows, day-of-play cancellations, or late arrivals who cannot play.
    • Paint is non-transferable.
    • We allow field paint only! This means that all players MUST use Skirmish Paintballs.
    • FIRST STRIKE ROUNDS ARE NOT PERMITTED.

 

Tentative Stalingrad XVIII Schedule

  • Check In, Paint Sales, Chrono, Air Fills
    • 8:30am – 10:30am
  • Game & Rules Briefing, Objective Assignments
    • 10:30am – 11:00am
  • Game Start
    • 11:30am
  • Game Ends & Award Ceremony Begins
    • 5:00pm

Stalingrad XVIII Command Staff

  • GERMAN COMMAND
    • Coming Soon
  • RUSSIAN COMMAND
    • Coming Soon

 

STALINGRAD PAINTBALL SCENARIO GAME DETAILS

  • Check-In – The group leader (name on the reservation) is the only person who can check in your group.  Please make sure the person making the reservation is coming to the game!  
    • To speed up the check-in process, please have your ID, reservation number with QR code (found on your confirmation), and all digital liability waivers filled out!  
  • Paint – Event Paint Only! You can purchase as many cases as you’d like at the discounted rate of $75.47 per case of 2,000 rounds (rec paint).  If you want to save time in line, pre-purchase your paint in advance.
    • To receive a refund on prepaid paintballs, you must cancel your prepaid paint order 10 days before the event.
    • We reserve the right to retain all pre-paid paint money on cancellations within 10 days, including but not limited to no-shows, day-of-play cancellations, or late arrivals who cannot play.
    • Paint is non-transferable.
    • We allow field paint only! This means that all players MUST use Skirmish Paintballs.
    • FIRST STRIKE ROUNDS ARE NOT PERMITTED.
  • Rental Equipment – A FREE Tippmann 98 or Cronus rental marker and a FREE goggle rental if needed. You must have a valid driver’s license to leave as a security deposit for equipment rentals. We permit two markers per one ID.
  • Fills – N2 Air Fills, 3,000 and 4,500 psi, are FREE!
  • Chrono – 280 fps max. Chrono Stations will be at your insertion point. Roaming judges will also be checking with hand-held devices. If you are shooting hot, you will be removed from play immediately!
  • Medic Cards – You will be issued your medic cards at check-in. You must find a medic ref to mark your card if you are shot during the game. After three marks, you must leave the field and reinsert at your insertion point.
  • Media/On-Field Photographers – There are no media passes available for this game unless you are employed by a major news/media outlet. For inquiries, please contact Nikki Hurley, Director of Marketing 570.732.0690
  • Food – Available for sale throughout the game.
  • Water – Available for sale at our food court, we strongly recommend you bring extra water! There is no potable water on site.
  • Credit Card/Cash – Cash is quicker but we accept all major credit cards.
  • ATM – There is an ATM located in the Skirmish Armory
  • Permitted Items – Flashlights, Paint Grenades, Perimeter Warning Devices, and Thermal Imagers.
  • Prohibited – Markers shooting over 280 fps, Hot Burning Smoke, Knives, Firearms, Flares, Rope, Wire, Portable Shields, Spotlights, and Laser Sights.
  • No Drugs, No Alcohol, No Open Fires, No Fireworks, No Enola Gaye Smoke! No First Strike Rounds! No Switching Teams!
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